Freebies
Create the free bonus items you can attach to a game-license campaign — the “buy here, get this skin free” hook. Define a bonus once here; attach it to as many campaigns as you like from the List a Game form or a campaign's detail page. Reusing one keeps a single stable token id for the item.
Create a freebie
One freebie per campaign, the same for every buyer. It mints when a buyer redeems and is soulbound — bound to the buyer's account, so it can never be traded or resold. Buyers use it in-game right away. You fulfill the item's contents on your own end.
What can (and can't) be a freebie — read first
✅ Allowed — cosmetics / consumptive goods: skins, outfits, weapon & vehicle cosmetics, emotes, sprays, banners, non-monetary access unlocks, collectibles with no stated value.
⛔ Banned — money-like: in-game gold, coins, gems, credits, cash, or anything redeemable for money/currency. (Turns the marketplace into money transmission — crypto doesn't fix it.)
⛔ Banned — investment-like: anything that earns, stakes, pays out, appreciates, or is marketed as profit or “resale value.” (Securities risk.)
⛔ Also banned: game keys / the license itself, loot-box or random-chance rewards, items needing an extra purchase to use, third-party IP you don't own, adults-only content, real-money-value claims.
Rule of thumb: if it's money or an investment, it's out. If it's a cosmetic you'd hand out in a promo, it's fine.
Your freebies
Each item has a stable token id — reuse it across campaigns to keep one item, not a new one per promo.